There’s been some great stuff said in the #INeedDiverseGames hashtag in the last couple of days, though if you check… Read more #INeedDiverseGames – and #WeNeedDiverseBooks – because anything less is shitty writing
Tag: video games
Thoughts on ludonarrative difficulties and The Walking Dead: Season Two
Note: This is all my interpretation of a game and a story that allows for a multiplicity of interpretations; that’s… Read more Thoughts on ludonarrative difficulties and The Walking Dead: Season Two
On The Walking Dead S2, Sarah, and why it all matters
I just sent this to feedback@telltalegames.com, regarding episode 4 of The Walking Dead: Season Two. Massive spoilers for that episode… Read more On The Walking Dead S2, Sarah, and why it all matters
As promised, my top ten favorite bits of game soundtracks
So my afternoon got completely derailed. I was sitting down to write a thing and I put on the music… Read more As promised, my top ten favorite bits of game soundtracks
Some thoughts on Amnesia: A Machine for Pigs and participatory storytelling
Because there’s nothing like kicking off the morning of three weeks of teaching an intensive intro-to-sociology course like writing about… Read more Some thoughts on Amnesia: A Machine for Pigs and participatory storytelling
No more princesses, no more castles
Note: Here follow major spoilers. I’m not sure when, in the course of playing The Last of Us: Left Behind,… Read more No more princesses, no more castles
Some fragmentary thoughts on The Last of Us
I’ve made sporadic, clumsy attempts to write about video games on this blog before, and here’s another. I do think… Read more Some fragmentary thoughts on The Last of Us
Sunday Linkdump: All the cars upturned talk like the trains
Be aware: There is a lot. Without further ado: This week in awesome: An artist is making a map of… Read more Sunday Linkdump: All the cars upturned talk like the trains